He's worked on all the lego video games, animating various cutscenes to advance the story. Along with doing his own short animated clips in his spare time, with a varying degree of realism to them to show a range of ability. Often taking short lines from films to animate characters to, showing various emotions and nuances in body language or behaviour.
He talks about the need to keep applying on a constant basis to all the notable and lesser known companies every six months or so to remain in their systems. There's bound to be a wave of rejection at points, whether it's at the start of your career of halfway through, or at intermittent gaps along the way. But to remain strong and keep persisting is key to success.
He says you should be prepared to travel, to stay open minded about the jobs you'll take and to constantly promote yourself online.
All standard advise and all well received, except the travelling part. Being a games animator he was bound to work in an office space, thus had to move close to work. My hopes of being a creator owned illustrator should provide me with the means to work from a home base.
All in all a good talk, most of it could be attributed to my own area of creativity and thus implemented in the future...
No comments:
Post a Comment